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1440p batman arkham city
1440p batman arkham city










  1. #1440P BATMAN ARKHAM CITY DRIVER#
  2. #1440P BATMAN ARKHAM CITY PC#

I did encounter issues where it would crash to the desktop if I left the benchmark results on the screen for too long. Even the lower-end cards had little stuttering and smooth gameplay despite the lower framerate. The overall performance is still quite decent, considering.ĭespite the prevalent complaints about the performance being poor, Batman Arkham Knight ran rather smooth during all benchmarks. GameWorks here seems to primarily be using the compute queue, so the performance difference with both CPU's is similar. The i5 is clearly far less limited in its resources and the IPC advantages are fairly clear. 1080Pġ080P offers a similar if slightly higher framerate for both processors. Regardless, using CUDA with DX11 asynchronously isn't the most efficient operation, as we can see.

#1440P BATMAN ARKHAM CITY DRIVER#

Asynchronous compute isn't explicitely supported by DX11, though, so NVIDIA has to enable context switching within the driver itself. This method is likely the source of the relatively large drop in performance. In GameWorks, asynchronous compute isn't used to speed up performance per-se, but instead to be able to increase the level of fidelity with a reasonable performance hit. Batman Arkham Knight actually make use of the compute queue on NVIDIA cards asynchronously with GameWorks enabled, meaning that some of those effects make use of CUDA. GameWorks does have quite the hit in performance, but this is because the rendering, or even compute, overhead is a little higher than without it enabled due to the different effects that can be applied. Though NVIDIA clearly has a a performance advantage, neither companies cards provide a poor overall experience, though the low-end are obviously not well suited to such a resolution. It runs rather fast without GameWorks enabled, exceptionally fast in fact. Performance of Batman Arkham Knight seems to be fairly good here. Settings Used:įinally, let's take a look how Batman Arkham Knight does with the newest patch. But we'll examine what effect that those two settings have on a vanilla Fury and a Titan X later in the article. The in-game benchmark was used and compared against FRAPS for accuracy and exported into Google Docs, hence slight change in format over the usual charts.Įnhanced Rain and Light Shafts have been turned off for the main test for all cards so as to have parity. For GameWorks results, everything was turned on for all NVIDIA cards at both resolutions. Testing was done at two resolutions, 1440P and 1080P, and with the settings recorded in the screenshots below. Test Setup: ComponentĪMD R9 Fury, AMD R9 Fury Nano, AMD R7 370, GeForce GTX Titan X, GeForce GTX 980, GeForce GTX 960Īnd of course a big thank you goes out to ASRock for lending us a Z170 Extreme 4 motherboard for our test bench. Whether the integration of GameWorks has been troublesome for Rokcsteady or if it's been the sole cause of the headaches that they've no-doubt felt as they've struggled to bring this beast into performance parity with other modern games. GameWorks is seen as being the primary reason that performance has suffered on NVIDIA cards, and is even sometimes the focus for complaints surrounding other issues of stability as well. The only issue is that I didn't own it before the re-release, so I cannot compare my results to my own, but instead offer these as a point of reference for your own metrics. But is it enough?īut those aside, we'll strive to show you how it performs on two different systems with a variety of GPU's to see if it's improved or is even smoother than it had been in the past. Batman Arkham Knight might just perform a little better now.

1440p batman arkham city

One of the major issues that hasn't yet been addressed is that of multi-GPU support, one which might further increase performance for those that have the means and are able.

1440p batman arkham city

Crucially some of the issues and concerns surrounding even the re-release of the game aren't necessarily performance related, but are instead other small, or large, bugs and glitches that tend to crash the game or simply make it unplayable. So today we'll take a deep dive into the performance of Batman Arkham knight to see how it does from a pure performance standpoint.

1440p batman arkham city

#1440P BATMAN ARKHAM CITY PC#

PC sales were suspended until it was finally brought back by WB Games and Rocksteady Studios, who were confident it would be well received, though this re-release was also met with some skepticism and even angst as it also didn't quite run as smooth as some expected. Batman Arkham Knight has be re-released on the PC once again after having been pulled from all sales platforms due to performance issues that had been reported a large number of users.












1440p batman arkham city